Shipping one Flutter codebase to 6 platforms: what I learned building Tuneline
I spent the last several months solo-building Tuneline, a cross-platform media player, from a single Flutter codebase that ships native apps to macOS, Windows, Linux, Android, Google TV, and iOS. No Electron. Here is the stack and a few things that bit me. Flutter 3.38 / Dart 3.10 โ one codebase, si
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