How a stale audio batch caused 7 seconds of A/V desync after backward seeks
I have been building FastPlay, a minimal native Windows video player written in Rust. FastPlay repo: github.com/CalvinSturm/FastPlay FastPlay uses FFmpeg for demuxing and decoding, D3D11/DXGI for video presentation, and WASAPI for audio output. The product goal is intentionally narrow: fast local pl
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AiFeed24 Team·⏱ 1 min read·News
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